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GL_const

Ploy3D / GL_const

Enumeration: GL_const

GL内置常量。

Table of contents

Enumeration Members

Enumeration Members

ALWAYS

ALWAYS = 519


ARRAY_BUFFER

ARRAY_BUFFER = 34962


BACK

BACK = 1029


BLEND

BLEND = 3042


BYTE

BYTE = 5120


CCW

CCW = 2305


CLAMP_TO_EDGE

CLAMP_TO_EDGE = 33071


COLOR

COLOR = 6144


COLOR_ATTACHMENT0

COLOR_ATTACHMENT0 = 36064


COLOR_BUFFER_BIT

COLOR_BUFFER_BIT = 16384


COMPARE_REF_TO_TEXTURE

COMPARE_REF_TO_TEXTURE = 34894


COMPILE_STATUS

COMPILE_STATUS = 35713


CONSTANT_ALPHA

CONSTANT_ALPHA = 32771


CONSTANT_COLOR

CONSTANT_COLOR = 32769


CULL_FACE

CULL_FACE = 2884


CW

CW = 2304


DECR

DECR = 7683


DECR_WRAP

DECR_WRAP = 34056


DEPTH

DEPTH = 6145


DEPTH24_STENCIL8

DEPTH24_STENCIL8 = 35056


DEPTH32F_STENCIL8

DEPTH32F_STENCIL8 = 36013


DEPTH_ATTACHMENT

DEPTH_ATTACHMENT = 36096


DEPTH_BUFFER_BIT

DEPTH_BUFFER_BIT = 256


DEPTH_COMPONENT

DEPTH_COMPONENT = 6402


DEPTH_COMPONENT16

DEPTH_COMPONENT16 = 33189


DEPTH_COMPONENT24

DEPTH_COMPONENT24 = 33190


DEPTH_COMPONENT32F

DEPTH_COMPONENT32F = 36012


DEPTH_STENCIL

DEPTH_STENCIL = 34041


DEPTH_STENCIL_ATTACHMENT

DEPTH_STENCIL_ATTACHMENT = 33306


DEPTH_TEST

DEPTH_TEST = 2929


DRAW_FRAMEBUFFER

DRAW_FRAMEBUFFER = 36009


DST_ALPHA

DST_ALPHA = 772


DST_COLOR

DST_COLOR = 774


DYNAMIC_DRAW

DYNAMIC_DRAW = 35048


DYNAMIC_READ

DYNAMIC_READ = 35049


ELEMENT_ARRAY_BUFFER

ELEMENT_ARRAY_BUFFER = 34963


EQUAL

EQUAL = 514


FLOAT

FLOAT = 5126


FLOAT_32_UNSIGNED_INT_24_8_REV

FLOAT_32_UNSIGNED_INT_24_8_REV = 36269


FRAGMENT_SHADER

FRAGMENT_SHADER = 35632


FRAMEBUFFER

FRAMEBUFFER = 36160


FRONT

FRONT = 1028


FRONT_AND_BACK

FRONT_AND_BACK = 1032


FUNC_ADD

FUNC_ADD = 32774


FUNC_REVERSE_SUBTRACT

FUNC_REVERSE_SUBTRACT = 32779


FUNC_SUBTRACT

FUNC_SUBTRACT = 32778


GEQUAL

GEQUAL = 518


GREATER

GREATER = 516


HALF_FLOAT

HALF_FLOAT = 5131


INCR

INCR = 7682


INCR_WRAP

INCR_WRAP = 34055


INT

INT = 5124


INVERT

INVERT = 5386


KEEP

KEEP = 7680


LEQUAL

LEQUAL = 515


LESS

LESS = 513


LINEAR

LINEAR = 9729


LINEAR_MIPMAP_LINEAR

LINEAR_MIPMAP_LINEAR = 9987


LINEAR_MIPMAP_NEAREST

LINEAR_MIPMAP_NEAREST = 9985


LINES

LINES = 1


LINE_STRIP

LINE_STRIP = 3


LINK_STATUS = 35714


MAX

MAX = 32776


MIN

MIN = 32775


MIRRORED_REPEAT

MIRRORED_REPEAT = 33648


NEAREST

NEAREST = 9728


NEAREST_MIPMAP_LINEAR

NEAREST_MIPMAP_LINEAR = 9986


NEAREST_MIPMAP_NEAREST

NEAREST_MIPMAP_NEAREST = 9984


NEVER

NEVER = 512


NONE

NONE = 0


NOTEQUAL

NOTEQUAL = 517


ONE

ONE = 1


ONE_MINUS_CONSTANT_ALPHA

ONE_MINUS_CONSTANT_ALPHA = 32772


ONE_MINUS_CONSTANT_COLOR

ONE_MINUS_CONSTANT_COLOR = 32770


ONE_MINUS_DST_ALPHA

ONE_MINUS_DST_ALPHA = 773


ONE_MINUS_DST_COLOR

ONE_MINUS_DST_COLOR = 775


ONE_MINUS_SRC_ALPHA

ONE_MINUS_SRC_ALPHA = 771


ONE_MINUS_SRC_COLOR

ONE_MINUS_SRC_COLOR = 769


POINTS

POINTS = 0


POLYGON_OFFSET_FILL

POLYGON_OFFSET_FILL = 32823


R11F_G11F_B10F

R11F_G11F_B10F = 35898


R16F

R16F = 33325


R16I

R16I = 33331


R16UI

R16UI = 33332


R32F

R32F = 33326


R32I

R32I = 33333


R32UI

R32UI = 33334


R8

R8 = 33321


R8I

R8I = 33329


R8UI

R8UI = 33330


R8_SNORM

R8_SNORM = 36756


READ_FRAMEBUFFER

READ_FRAMEBUFFER = 36008


RED

RED = 6403


RED_INTEGER

RED_INTEGER = 36244


REPEAT

REPEAT = 10497


REPLACE

REPLACE = 7681


RG

RG = 33319


RG16F

RG16F = 33327


RG16I

RG16I = 33337


RG16UI

RG16UI = 33338


RG32F

RG32F = 33328


RG32I

RG32I = 33339


RG32UI

RG32UI = 33340


RG8

RG8 = 33323


RG8I

RG8I = 33335


RG8UI

RG8UI = 33336


RG8_SNORM

RG8_SNORM = 36757


RGB

RGB = 6407


RGB10_A2

RGB10_A2 = 32857


RGB9_E5

RGB9_E5 = 35901


RGBA

RGBA = 6408


RGBA16F

RGBA16F = 34842


RGBA16I

RGBA16I = 36232


RGBA16UI

RGBA16UI = 36214


RGBA32F

RGBA32F = 34836


RGBA32I

RGBA32I = 36226


RGBA32UI

RGBA32UI = 36208


RGBA8

RGBA8 = 32856


RGBA8I

RGBA8I = 36238


RGBA8UI

RGBA8UI = 36220


RGBA8_SNORM

RGBA8_SNORM = 36759


RGBA_INTEGER

RGBA_INTEGER = 36249


RG_INTEGER

RG_INTEGER = 33320


SCISSOR_TEST

SCISSOR_TEST = 3089


SHORT

SHORT = 5122


SRC_ALPHA

SRC_ALPHA = 770


SRC_ALPHA_SATURATE

SRC_ALPHA_SATURATE = 776


SRC_COLOR

SRC_COLOR = 768


SRGB8_ALPHA8

SRGB8_ALPHA8 = 35907


STATIC_DRAW

STATIC_DRAW = 35044


STATIC_READ

STATIC_READ = 35045


STENCIL

STENCIL = 6146


STENCIL_BUFFER_BIT

STENCIL_BUFFER_BIT = 1024


STENCIL_TEST

STENCIL_TEST = 2960


TEXTURE0

TEXTURE0 = 33984


TEXTURE_2D

TEXTURE_2D = 3553


TEXTURE_2D_ARRAY

TEXTURE_2D_ARRAY = 35866


TEXTURE_3D

TEXTURE_3D = 32879


TEXTURE_BASE_LEVEL

TEXTURE_BASE_LEVEL = 33084


TEXTURE_BINDPOINT_BEGIN

TEXTURE_BINDPOINT_BEGIN = 1


TEXTURE_COMPARE_FUNC

TEXTURE_COMPARE_FUNC = 34893


TEXTURE_COMPARE_MODE

TEXTURE_COMPARE_MODE = 34892


TEXTURE_MAG_FILTER

TEXTURE_MAG_FILTER = 10240


TEXTURE_MAX_ANISOTROPY_EXT

TEXTURE_MAX_ANISOTROPY_EXT = 34046


TEXTURE_MAX_LEVEL

TEXTURE_MAX_LEVEL = 33085


TEXTURE_MAX_LOD

TEXTURE_MAX_LOD = 33083


TEXTURE_MIN_FILTER

TEXTURE_MIN_FILTER = 10241


TEXTURE_MIN_LOD

TEXTURE_MIN_LOD = 33082


TEXTURE_WRAP_R

TEXTURE_WRAP_R = 32882


TEXTURE_WRAP_S

TEXTURE_WRAP_S = 10242


TEXTURE_WRAP_T

TEXTURE_WRAP_T = 10243


TRANSFORM_FEEDBACK_BUFFER

TRANSFORM_FEEDBACK_BUFFER = 35982


TRIANGLES

TRIANGLES = 4


TRIANGLE_STRIP

TRIANGLE_STRIP = 5


UNIFORM_BUFFER

UNIFORM_BUFFER = 35345


UNSIGNED_BYTE

UNSIGNED_BYTE = 5121


UNSIGNED_INT

UNSIGNED_INT = 5125


UNSIGNED_INT_10F_11F_11F_REV

UNSIGNED_INT_10F_11F_11F_REV = 35899


UNSIGNED_INT_24_8

UNSIGNED_INT_24_8 = 34042


UNSIGNED_INT_2_10_10_10_REV

UNSIGNED_INT_2_10_10_10_REV = 33640


UNSIGNED_INT_5_9_9_9_REV

UNSIGNED_INT_5_9_9_9_REV = 35902


UNSIGNED_SHORT

UNSIGNED_SHORT = 5123


VERTEX_SHADER

VERTEX_SHADER = 35633


ZERO

ZERO = 0