GL_const
Ploy3D / GL_const
Enumeration: GL_const
GL内置常量。
Table of contents
Enumeration Members
- ALWAYS
- ARRAY_BUFFER
- BACK
- BLEND
- BYTE
- CCW
- CLAMP_TO_EDGE
- COLOR
- COLOR_ATTACHMENT0
- COLOR_BUFFER_BIT
- COMPARE_REF_TO_TEXTURE
- COMPILE_STATUS
- CONSTANT_ALPHA
- CONSTANT_COLOR
- CULL_FACE
- CW
- DECR
- DECR_WRAP
- DEPTH
- DEPTH24_STENCIL8
- DEPTH32F_STENCIL8
- DEPTH_ATTACHMENT
- DEPTH_BUFFER_BIT
- DEPTH_COMPONENT
- DEPTH_COMPONENT16
- DEPTH_COMPONENT24
- DEPTH_COMPONENT32F
- DEPTH_STENCIL
- DEPTH_STENCIL_ATTACHMENT
- DEPTH_TEST
- DRAW_FRAMEBUFFER
- DST_ALPHA
- DST_COLOR
- DYNAMIC_DRAW
- DYNAMIC_READ
- ELEMENT_ARRAY_BUFFER
- EQUAL
- FLOAT
- FLOAT_32_UNSIGNED_INT_24_8_REV
- FRAGMENT_SHADER
- FRAMEBUFFER
- FRONT
- FRONT_AND_BACK
- FUNC_ADD
- FUNC_REVERSE_SUBTRACT
- FUNC_SUBTRACT
- GEQUAL
- GREATER
- HALF_FLOAT
- INCR
- INCR_WRAP
- INT
- INVERT
- KEEP
- LEQUAL
- LESS
- LINEAR
- LINEAR_MIPMAP_LINEAR
- LINEAR_MIPMAP_NEAREST
- LINES
- LINE_STRIP
- LINK_STATUS
- MAX
- MIN
- MIRRORED_REPEAT
- NEAREST
- NEAREST_MIPMAP_LINEAR
- NEAREST_MIPMAP_NEAREST
- NEVER
- NONE
- NOTEQUAL
- ONE
- ONE_MINUS_CONSTANT_ALPHA
- ONE_MINUS_CONSTANT_COLOR
- ONE_MINUS_DST_ALPHA
- ONE_MINUS_DST_COLOR
- ONE_MINUS_SRC_ALPHA
- ONE_MINUS_SRC_COLOR
- POINTS
- POLYGON_OFFSET_FILL
- R11F_G11F_B10F
- R16F
- R16I
- R16UI
- R32F
- R32I
- R32UI
- R8
- R8I
- R8UI
- R8_SNORM
- READ_FRAMEBUFFER
- RED
- RED_INTEGER
- REPEAT
- REPLACE
- RG
- RG16F
- RG16I
- RG16UI
- RG32F
- RG32I
- RG32UI
- RG8
- RG8I
- RG8UI
- RG8_SNORM
- RGB
- RGB10_A2
- RGB9_E5
- RGBA
- RGBA16F
- RGBA16I
- RGBA16UI
- RGBA32F
- RGBA32I
- RGBA32UI
- RGBA8
- RGBA8I
- RGBA8UI
- RGBA8_SNORM
- RGBA_INTEGER
- RG_INTEGER
- SCISSOR_TEST
- SHORT
- SRC_ALPHA
- SRC_ALPHA_SATURATE
- SRC_COLOR
- SRGB8_ALPHA8
- STATIC_DRAW
- STATIC_READ
- STENCIL
- STENCIL_BUFFER_BIT
- STENCIL_TEST
- TEXTURE0
- TEXTURE_2D
- TEXTURE_2D_ARRAY
- TEXTURE_3D
- TEXTURE_BASE_LEVEL
- TEXTURE_BINDPOINT_BEGIN
- TEXTURE_COMPARE_FUNC
- TEXTURE_COMPARE_MODE
- TEXTURE_MAG_FILTER
- TEXTURE_MAX_ANISOTROPY_EXT
- TEXTURE_MAX_LEVEL
- TEXTURE_MAX_LOD
- TEXTURE_MIN_FILTER
- TEXTURE_MIN_LOD
- TEXTURE_WRAP_R
- TEXTURE_WRAP_S
- TEXTURE_WRAP_T
- TRANSFORM_FEEDBACK_BUFFER
- TRIANGLES
- TRIANGLE_STRIP
- UNIFORM_BUFFER
- UNSIGNED_BYTE
- UNSIGNED_INT
- UNSIGNED_INT_10F_11F_11F_REV
- UNSIGNED_INT_24_8
- UNSIGNED_INT_2_10_10_10_REV
- UNSIGNED_INT_5_9_9_9_REV
- UNSIGNED_SHORT
- VERTEX_SHADER
- ZERO
Enumeration Members
ALWAYS
• ALWAYS = 519
ARRAY_BUFFER
• ARRAY_BUFFER = 34962
BACK
• BACK = 1029
BLEND
• BLEND = 3042
BYTE
• BYTE = 5120
CCW
• CCW = 2305
CLAMP_TO_EDGE
• CLAMP_TO_EDGE = 33071
COLOR
• COLOR = 6144
COLOR_ATTACHMENT0
• COLOR_ATTACHMENT0 = 36064
COLOR_BUFFER_BIT
• COLOR_BUFFER_BIT = 16384
COMPARE_REF_TO_TEXTURE
• COMPARE_REF_TO_TEXTURE = 34894
COMPILE_STATUS
• COMPILE_STATUS = 35713
CONSTANT_ALPHA
• CONSTANT_ALPHA = 32771
CONSTANT_COLOR
• CONSTANT_COLOR = 32769
CULL_FACE
• CULL_FACE = 2884
CW
• CW = 2304
DECR
• DECR = 7683
DECR_WRAP
• DECR_WRAP = 34056
DEPTH
• DEPTH = 6145
DEPTH24_STENCIL8
• DEPTH24_STENCIL8 = 35056
DEPTH32F_STENCIL8
• DEPTH32F_STENCIL8 = 36013
DEPTH_ATTACHMENT
• DEPTH_ATTACHMENT = 36096
DEPTH_BUFFER_BIT
• DEPTH_BUFFER_BIT = 256
DEPTH_COMPONENT
• DEPTH_COMPONENT = 6402
DEPTH_COMPONENT16
• DEPTH_COMPONENT16 = 33189
DEPTH_COMPONENT24
• DEPTH_COMPONENT24 = 33190
DEPTH_COMPONENT32F
• DEPTH_COMPONENT32F = 36012
DEPTH_STENCIL
• DEPTH_STENCIL = 34041
DEPTH_STENCIL_ATTACHMENT
• DEPTH_STENCIL_ATTACHMENT = 33306
DEPTH_TEST
• DEPTH_TEST = 2929
DRAW_FRAMEBUFFER
• DRAW_FRAMEBUFFER = 36009
DST_ALPHA
• DST_ALPHA = 772
DST_COLOR
• DST_COLOR = 774
DYNAMIC_DRAW
• DYNAMIC_DRAW = 35048
DYNAMIC_READ
• DYNAMIC_READ = 35049
ELEMENT_ARRAY_BUFFER
• ELEMENT_ARRAY_BUFFER = 34963
EQUAL
• EQUAL = 514
FLOAT
• FLOAT = 5126
FLOAT_32_UNSIGNED_INT_24_8_REV
• FLOAT_32_UNSIGNED_INT_24_8_REV = 36269
FRAGMENT_SHADER
• FRAGMENT_SHADER = 35632
FRAMEBUFFER
• FRAMEBUFFER = 36160
FRONT
• FRONT = 1028
FRONT_AND_BACK
• FRONT_AND_BACK = 1032
FUNC_ADD
• FUNC_ADD = 32774
FUNC_REVERSE_SUBTRACT
• FUNC_REVERSE_SUBTRACT = 32779
FUNC_SUBTRACT
• FUNC_SUBTRACT = 32778
GEQUAL
• GEQUAL = 518
GREATER
• GREATER = 516
HALF_FLOAT
• HALF_FLOAT = 5131
INCR
• INCR = 7682
INCR_WRAP
• INCR_WRAP = 34055
INT
• INT = 5124
INVERT
• INVERT = 5386
KEEP
• KEEP = 7680
LEQUAL
• LEQUAL = 515
LESS
• LESS = 513
LINEAR
• LINEAR = 9729
LINEAR_MIPMAP_LINEAR
• LINEAR_MIPMAP_LINEAR = 9987
LINEAR_MIPMAP_NEAREST
• LINEAR_MIPMAP_NEAREST = 9985
LINES
• LINES = 1
LINE_STRIP
• LINE_STRIP = 3
LINK_STATUS
• LINK_STATUS = 35714
MAX
• MAX = 32776
MIN
• MIN = 32775
MIRRORED_REPEAT
• MIRRORED_REPEAT = 33648
NEAREST
• NEAREST = 9728
NEAREST_MIPMAP_LINEAR
• NEAREST_MIPMAP_LINEAR = 9986
NEAREST_MIPMAP_NEAREST
• NEAREST_MIPMAP_NEAREST = 9984
NEVER
• NEVER = 512
NONE
• NONE = 0
NOTEQUAL
• NOTEQUAL = 517
ONE
• ONE = 1
ONE_MINUS_CONSTANT_ALPHA
• ONE_MINUS_CONSTANT_ALPHA = 32772
ONE_MINUS_CONSTANT_COLOR
• ONE_MINUS_CONSTANT_COLOR = 32770
ONE_MINUS_DST_ALPHA
• ONE_MINUS_DST_ALPHA = 773
ONE_MINUS_DST_COLOR
• ONE_MINUS_DST_COLOR = 775
ONE_MINUS_SRC_ALPHA
• ONE_MINUS_SRC_ALPHA = 771
ONE_MINUS_SRC_COLOR
• ONE_MINUS_SRC_COLOR = 769
POINTS
• POINTS = 0
POLYGON_OFFSET_FILL
• POLYGON_OFFSET_FILL = 32823
R11F_G11F_B10F
• R11F_G11F_B10F = 35898
R16F
• R16F = 33325
R16I
• R16I = 33331
R16UI
• R16UI = 33332
R32F
• R32F = 33326
R32I
• R32I = 33333
R32UI
• R32UI = 33334
R8
• R8 = 33321
R8I
• R8I = 33329
R8UI
• R8UI = 33330
R8_SNORM
• R8_SNORM = 36756
READ_FRAMEBUFFER
• READ_FRAMEBUFFER = 36008
RED
• RED = 6403
RED_INTEGER
• RED_INTEGER = 36244
REPEAT
• REPEAT = 10497
REPLACE
• REPLACE = 7681
RG
• RG = 33319
RG16F
• RG16F = 33327
RG16I
• RG16I = 33337
RG16UI
• RG16UI = 33338
RG32F
• RG32F = 33328
RG32I
• RG32I = 33339
RG32UI
• RG32UI = 33340
RG8
• RG8 = 33323
RG8I
• RG8I = 33335
RG8UI
• RG8UI = 33336
RG8_SNORM
• RG8_SNORM = 36757
RGB
• RGB = 6407
RGB10_A2
• RGB10_A2 = 32857
RGB9_E5
• RGB9_E5 = 35901
RGBA
• RGBA = 6408
RGBA16F
• RGBA16F = 34842
RGBA16I
• RGBA16I = 36232
RGBA16UI
• RGBA16UI = 36214
RGBA32F
• RGBA32F = 34836
RGBA32I
• RGBA32I = 36226
RGBA32UI
• RGBA32UI = 36208
RGBA8
• RGBA8 = 32856
RGBA8I
• RGBA8I = 36238
RGBA8UI
• RGBA8UI = 36220
RGBA8_SNORM
• RGBA8_SNORM = 36759
RGBA_INTEGER
• RGBA_INTEGER = 36249
RG_INTEGER
• RG_INTEGER = 33320
SCISSOR_TEST
• SCISSOR_TEST = 3089
SHORT
• SHORT = 5122
SRC_ALPHA
• SRC_ALPHA = 770
SRC_ALPHA_SATURATE
• SRC_ALPHA_SATURATE = 776
SRC_COLOR
• SRC_COLOR = 768
SRGB8_ALPHA8
• SRGB8_ALPHA8 = 35907
STATIC_DRAW
• STATIC_DRAW = 35044
STATIC_READ
• STATIC_READ = 35045
STENCIL
• STENCIL = 6146
STENCIL_BUFFER_BIT
• STENCIL_BUFFER_BIT = 1024
STENCIL_TEST
• STENCIL_TEST = 2960
TEXTURE0
• TEXTURE0 = 33984
TEXTURE_2D
• TEXTURE_2D = 3553
TEXTURE_2D_ARRAY
• TEXTURE_2D_ARRAY = 35866
TEXTURE_3D
• TEXTURE_3D = 32879
TEXTURE_BASE_LEVEL
• TEXTURE_BASE_LEVEL = 33084
TEXTURE_BINDPOINT_BEGIN
• TEXTURE_BINDPOINT_BEGIN = 1
TEXTURE_COMPARE_FUNC
• TEXTURE_COMPARE_FUNC = 34893
TEXTURE_COMPARE_MODE
• TEXTURE_COMPARE_MODE = 34892
TEXTURE_MAG_FILTER
• TEXTURE_MAG_FILTER = 10240
TEXTURE_MAX_ANISOTROPY_EXT
• TEXTURE_MAX_ANISOTROPY_EXT = 34046
TEXTURE_MAX_LEVEL
• TEXTURE_MAX_LEVEL = 33085
TEXTURE_MAX_LOD
• TEXTURE_MAX_LOD = 33083
TEXTURE_MIN_FILTER
• TEXTURE_MIN_FILTER = 10241
TEXTURE_MIN_LOD
• TEXTURE_MIN_LOD = 33082
TEXTURE_WRAP_R
• TEXTURE_WRAP_R = 32882
TEXTURE_WRAP_S
• TEXTURE_WRAP_S = 10242
TEXTURE_WRAP_T
• TEXTURE_WRAP_T = 10243
TRANSFORM_FEEDBACK_BUFFER
• TRANSFORM_FEEDBACK_BUFFER = 35982
TRIANGLES
• TRIANGLES = 4
TRIANGLE_STRIP
• TRIANGLE_STRIP = 5
UNIFORM_BUFFER
• UNIFORM_BUFFER = 35345
UNSIGNED_BYTE
• UNSIGNED_BYTE = 5121
UNSIGNED_INT
• UNSIGNED_INT = 5125
UNSIGNED_INT_10F_11F_11F_REV
• UNSIGNED_INT_10F_11F_11F_REV = 35899
UNSIGNED_INT_24_8
• UNSIGNED_INT_24_8 = 34042
UNSIGNED_INT_2_10_10_10_REV
• UNSIGNED_INT_2_10_10_10_REV = 33640
UNSIGNED_INT_5_9_9_9_REV
• UNSIGNED_INT_5_9_9_9_REV = 35902
UNSIGNED_SHORT
• UNSIGNED_SHORT = 5123
VERTEX_SHADER
• VERTEX_SHADER = 35633
ZERO
• ZERO = 0